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Refactor: Use do_replace in PatchFlexCoder instead of flexible_search
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1 changed files with 10 additions and 4 deletions
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@ -10,8 +10,8 @@ from ..dump import dump # noqa: F401
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from .base_coder import Coder
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from .base_coder import Coder
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from .patch_prompts import PatchPrompts
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from .patch_prompts import PatchPrompts
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# Import search_replace utilities
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# Import do_replace from editblock_coder
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from .search_replace import editblock_strategies, flexible_search_and_replace
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from .editblock_coder import do_replace
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# Remove original PatchCoder domain objects and helpers if they exist at the top.
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# Remove original PatchCoder domain objects and helpers if they exist at the top.
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# We will redefine or replace these as needed.
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# We will redefine or replace these as needed.
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@ -514,8 +514,14 @@ class PatchFlexCoder(Coder): # Rename class
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f" Applying hunk {i + 1} (from patch line {edit.patch_line_num})..."
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f" Applying hunk {i + 1} (from patch line {edit.patch_line_num})..."
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)
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)
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texts = (edit.search_text, edit.replace_text, current_content)
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# Replace the call to flexible_search_and_replace with do_replace
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new_content = flexible_search_and_replace(texts, editblock_strategies)
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new_content = do_replace(
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full_path, # Pass the full path as fname
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current_content,
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edit.search_text,
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edit.replace_text,
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self.fence, # Use the coder's fence attribute
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)
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if new_content is None:
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if new_content is None:
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edit_failed = True
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edit_failed = True
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