fix(embed): use go-rice for large backend assets

Golang embed FS has a hard limit that we might exceed when providing
many binary alternatives.

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
This commit is contained in:
Ettore Di Giacinto 2025-05-03 11:16:00 +02:00
parent 72111c597d
commit 8d0419d3d1
12 changed files with 90 additions and 53 deletions

View file

@ -1,35 +1,37 @@
package assets
import (
"embed"
"fmt"
"io/fs"
"os"
"path/filepath"
rice "github.com/GeertJohan/go.rice"
"github.com/mudler/LocalAI/pkg/library"
)
const backendAssetsDir = "backend-assets"
func ResolvePath(dir string, paths ...string) string {
return filepath.Join(append([]string{dir, "backend-assets"}, paths...)...)
return filepath.Join(append([]string{dir, backendAssetsDir}, paths...)...)
}
func ExtractFiles(content embed.FS, extractDir string) error {
// Create the target directory if it doesn't exist
err := os.MkdirAll(extractDir, 0750)
func ExtractFiles(content *rice.Box, extractDir string) error {
// Create the target directory with backend-assets subdirectory
backendAssetsDir := filepath.Join(extractDir, backendAssetsDir)
err := os.MkdirAll(backendAssetsDir, 0750)
if err != nil {
return fmt.Errorf("failed to create directory: %v", err)
}
// Walk through the embedded FS and extract files
err = fs.WalkDir(content, ".", func(path string, d fs.DirEntry, err error) error {
// Walk through the rice box and extract files
err = content.Walk("", func(path string, info os.FileInfo, err error) error {
if err != nil {
return err
}
// Reconstruct the directory structure in the target directory
targetFile := filepath.Join(extractDir, path)
if d.IsDir() {
targetFile := filepath.Join(backendAssetsDir, path)
if info.IsDir() {
// Create the directory in the target directory
err := os.MkdirAll(targetFile, 0750)
if err != nil {
@ -38,8 +40,8 @@ func ExtractFiles(content embed.FS, extractDir string) error {
return nil
}
// Read the file from the embedded FS
fileData, err := content.ReadFile(path)
// Read the file from the rice box
fileData, err := content.Bytes(path)
if err != nil {
return fmt.Errorf("failed to read file: %v", err)
}
@ -56,7 +58,7 @@ func ExtractFiles(content embed.FS, extractDir string) error {
// If there is a lib directory, set LD_LIBRARY_PATH to include it
// we might use this mechanism to carry over e.g. Nvidia CUDA libraries
// from the embedded FS to the target directory
library.LoadExtractedLibs(extractDir)
library.LoadExtractedLibs(backendAssetsDir)
return err
}